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Dawn of war tau strategy
Dawn of war tau strategy







dawn of war tau strategy

After a few tries I have started using a trainer. I can create more fighting units initially but it will just make a slow start not only for me but also for the stupid AI where we both capture flags very slowly to keep fighting.ĭoes anyone have any suggestions on what to do? I don't want to extend the level with a slow start. So when the game starts I have barely captured 2 flags when I start having enemy after enemy continuously on my base. So now, instead of capturing flags it first creates a few fighter units and directly sends them to my base. The problem: After a few missions that idiotic AI has changed. Meanwhile the AI is also doing a similar thing - capturing flags, upgrading, creating fighters. In the meanwhile I start also create a few fighting units for support but not much because resource is limited and I'm also doing research. My Strategy: I am used to setting up my base in the beginning by creating a few units mainly for capturing flags. I have finally come up with a strategy that seems to work out fairly well. It is an universal assault unit, strong against every type of enemy unit.I have been playing Warhammer 40k, Dawn of War for sometime now and I like the game. The Defilier is a powerful Mech-Warrior with strong damages. Supports fighting infantry units with special abilities on the battlefield.ĭefiler - this is what the Chaos should be proud of. Universal destination, typical assault vehicle.Ĭhaos Sorcerer - Secondary commander. Very good HP level and damages.Ĭhaos Predator - a copy of the Space Marine Predator tank. Possessed Squad- Heavy infantry destined to close combat fighting. Horror Squad - demons may be summoned from other dimensions in every visible place of battle. One of the few assault squads.Ĭhaos Rhino Transport - useless APC in both single and multiplayer. Heavy bolter, strong against enemy infantry. Squad members range from 4 to 11 marines. Possible upgrades: invisibility, damage and armor. Grenade launcher, strong against light infantry.Ĭhaos Space Marines - standard infantry.

dawn of war tau strategy

Plasma gun, strong against heavy infantry. Possible upgrades: invisibility and detection of hostile invisible units. They are useful to capture strategic locations, and, later on, to scout with when you make them invisible. The Chaos Lord got his typical banner on his back.Ĭultists - light infantry that may be produced fast.









Dawn of war tau strategy